With my new found appreciation for the old web and aged websites, I happened to come across Beaker, an open source web browser focused on peer-to-peer sharing of websites. It allows you to browse websites at a directory-level and redistribute them. The user experience reminds me of browsing websites before the last decade where sitemaps and directory listings were public and openly shared.
#webdevPosts tagged with #webdev.
Blade Affinity Charts for Xenoblade 2 are ready. Well, only Dromarch's is, but the others will be ready soon.
Moving over to this approach has made the dependency between my components and stylesheets a lot less complex. I'll be going through this migration to give some context to my conclusions.
CSS Modules are often touted as the next step from CSS methodologies like BEM (Block Element Modifier). In this article, I'll explain why BEM should still be used alongside CSS Modules for consistent and intuitive styling.
Where's December's Report?
I didn't get to do much in December as mentioned previously since to Xenoblade 2 was released, and it was a holiday month.
Changes in January
- Navigation Overhaul
- Global Search
- Custom Locations
- Redesigned Game Pages
- Blade Favourite Pouch Items Guide (Xenoblade 2)
- Spoiler Gates
January's been a productive month. Behind the scenes, I've continued to move the application towards a more pluggable approach. It's going to be a slow process as I work on other features like new game guides and improve the user experience.
Xenoblade 2's data is fed through a spreadsheet which makes it much more easier to edit. The process is still a work in progress but I've got a good idea of where to take it. Once it's ready, I'll be moving the other games from the previous JSON-based approach to this new one.
I didn't make a release post about "Spoiler Gates" since it's pretty simple. The app can now show/hide spoilers based on the user's preference. This won't mean much for existing guides, but I can take it into considering for new guides.
We've been using Nightwatch at Unruly for a year now, and while it's not perfect, it's proven to be a lot more convenient than similar frameworks.
One of the problems we've had with Nightwatch is related to how we debug tests. During deployment, we'd run tens of tests and only one may fail. Finding this failing test and running it in isolation has always been tedious and time consuming since there's no IDE integrations to easily jump around the code base from Nightwatch's output.
This is where Night Patrol comes in. In the simplest sense, Night Patrol does what we would've done manually. It keeps track of various inputs sent to Nightwatch and keeps track of the resulting outputs. In this article, I'll be going through how Night Patrol works and how it's used.
I've released a simple guide to each Blade's favourite pouch items. Take a look.
While it's a simple guide, there have been major changes in the background to move the data pipeline from JSON documents to a Google Spreadsheet. Once this process has been streamlined a bit more, it should provided an easier way for others to contribute data.
I've added user profiles. They existed before but were rudimentary, now they're a bit more fleshed out. Here's mine (link).
There are two types of profiles: Community Profiles gives an overview of the user across the website, and Game Profiles gives an overview of the user for a specific game.
With game profiles, you can also mark the status of a game (playing, completed, etc.) and keep track of your progress as you mark pages such as locations and missions as complete.
I actually released this feature almost month ago but forget to mention it since Breath of the Wild came out!
App Notifications for Game Events
You can now see game events in FrontierNav. Currently the only ones implemented are the Global Nemesis events which are retrieved from Miiverse.
The biggest feature here is that you can subscribe to these events to get notifications on your phone, tablet or computer. So you don't need to keep looking, the app will tell you when something's changed!
- Revamped the Settings page into multiple pages for each section: Profile, Preferences and Subscriptions.
Added Zygarde Guide (Pokemon Sun & Moon)
You can now search for and keep track of Zygarde Pieces.
I posted this on Reddit yesterday and the influx of users overloaded the real-time database limits. If it happens again, I'll probably upgrade the license.